Dino knows what to make next
Your ideas helper reads your child’s real progress and suggests what to create this week — then fills in the wizard for you with one tap. Dino advises. It never creates on its own and never spends a credit.
Ideas from what your child actually did
Dino reads the same progress you can read: which skills are consistent, which are still practising, what Sidd played this week. The ideas come out of that — not out of a list of popular topics.
An advisor, with its hands in its pockets
“Make this →” fills the wizard
Tap an idea and the create screen opens with the topic, the thing to teach and the character already filled in. You change whatever you like before anything is made.
Progress in plain words
Ask why a skill is still practising and Dino answers from the same numbers you can see — no percentages, no scores, no encouragement it cannot back up.
A weekly recap
Once a week, a short read on what went well and what is worth practising next — written from what your child actually did, not from how long the app was open.
Advises only — never creates, never spends
Dino cannot make a song, a story or a lesson on its own, and it cannot spend a credit. Every creation is started by you, on a screen that tells you what it will cost before you tap.
Nothing you say to Dino is stored
The conversation lives on your phone. It is not kept on our side and there is no transcript to read back — close it and the next one starts fresh.
Where to go next
Progress
Per skill, in plain words, and never a percentage.
See progressCharacters
One character your family makes, in everything you make after.
See charactersBedtime stories for a 3-year-old: what actually works
Five things that make a bedtime story land at three — their own name, one small worry, the same hero every night, short over long, and reading along lightly.
Read the guideBe first when Dinomy lands on the App Store
One email when we launch. That’s it.