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Progress

Numbers you can actually trust

No percentages, no inflated scores, no streak guilt. A skill is “consistent” only when your child got it right 9 of the last 10 times. Unclear speech counts as practised — never wrong. Every number comes from something your child actually did, and Dino can explain it in plain words.

Coming to the App Store for iPhone · 7-day free trial · one email when we launch, nothing else.

NAMING SEA ANIMALS
Consistent
Right 9 of the last 10 times · 2 still practising
The rules

Three rules every number follows

Consistent is a rule, not a feeling

A skill only reads “consistent” when your child got it right 9 of the last 10 times. One good day does not move it, and one bad day does not undo it.

Practised, never wrong

When a speaking game cannot make out what was said, it counts as practised. A child who is hard to hear is never marked wrong for it.

No percentages, ever

There is no score out of a hundred, no grade and no streak to protect. The words are “consistent”, “practising” and “not started” — because those are the only things the answers can honestly support.

Depth

What came easily, and what is still practising

Progress is kept per skill and per game type, so “naming sea animals” can be consistent while sorting them is still finding its feet. That is the part that tells you what to make next — and it is the part Dino reads.

Per skill and per game, not one number for the whole app
A growth card on every lesson, with what it was made for
Stars for the room, never a leaderboard
LEARNING JOURNEY · HELLO OCEAN
Lesson 2 of 5 · Which one swims with fins?
A sea turtle
A clownfish
A blue whale
Wrong answers teach. Tap the turtle and Draco says: “We are looking for the animal with fins that swims like a fish.”
Dino· about Sidd
What should we make this week?
Sidd named every sea animal this week and is still practising the letter M. Two ideas:
A song of M words — moon, mango, Sidd
Make this
A story where Draco finds the missing M
Make this
Weekly recap

A short read, once a week

Once a week Dino turns the same numbers into a few plain sentences: what Sidd got the hang of, what is worth another go, and an idea or two for the week ahead. It explains the progress — it does not invent any.

How we measure

Every number comes from an answer your child actually gave in a game. Time in the app is not progress, taps are not progress, and nothing is estimated to fill a gap. If a skill has not been practised yet, the app says so.

Be first when Dinomy lands on the App Store

One email when we launch. That’s it.

Coming to the App Store for iPhone · 7-day free trial · one email when we launch, nothing else.